CST438: Week 2 Journal
A Mock is a simulated object that mimics the behavior of real objects in a controlled way, primarily used in unit testing to isolate the code being tested from external dependencies like databases or APIs. Mocks are useful because they allow developers to specify how these objects behave, enabling focused testing of the code's logic without interference from real external factors. This control enhances test performance by avoiding time-consuming operations, simplifies testing by making it easier to simulate various conditions, and provides verification of how dependencies are interacted with. Ultimately, mocks facilitate better testing practices, leading to more reliable and maintainable code.
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